Explore Real-World Video Game Locations
VGLocations is a structured video game locations database documenting real-world places represented in video games. Combining geographic coordinates, standardized metadata, transparent verification, and AI-assisted research, it provides a comprehensive resource for video game geography, GIS, research, AI applications, and interactive mapping.
About this Map
This interactive map presents a curated selection of verified real-world video game locations from the VGLocations Database. It highlights cities, landmarks, regions, historical sites, islands, national parks, and other places featured in video games. Explore locations by game, franchise, genre, or country and discover how virtual worlds connect to real-world geography. The full dataset contains thousands of additional verified records and structured metadata available through the project.
388
Games
80
Franchises
2,988
Verified Real-World Locations
89
Countries
Explore the VGLocations Dataset
Whether you’re researching a single country, exploring a game franchise, or analyzing global video game geography, the VGLocations Dataset provides structured geographic data ready for mapping, research, education, AI, and data analysis.
Country Datasets
Verified video game locations, geographic coordinates, and structured metadata for individual countries.
Franchise Datasets
Real-world geography of iconic video game series with curated franchise-specific datasets.
Complete Dataset
Access the complete video game dataset, including every verified location, geographic coordinates, metadata, verification level, and quality indicators.
Built on Structured Geographic Data
Every record in our game location database follows a transparent methodology including evidence-based verification, coordinate assignment, structured metadata, and multi-stage quality assurance.
- Verified real-world video game locations
- Geographic coordinates with documented precision
- Structured location classifications
- Documented source references
- Multi-stage quality review
| Game | Assassin’s Creed II |
| Location | Florence |
| Country | Italy |
| Coordinates | 43.7696, 11.2558 |
| Coordinate Method | Representative |
| Precision | Exact |
| Source Quality | C |
| Source Count | 2 |
| Wikidata ID | Q2044 |
What Can You Build with VGLocations?
The VGLocations video game dataset supports a wide range of applications, from academic research and GIS analysis to AI, journalism, tourism, and education.
🗺️Interactive Maps
Create interactive maps, dashboards and geographic visualizations based on real-world locations from video games.
🤖AI & Knowledge Graphs
Enrich LLMs, RAG systems and semantic databases with structured geographic context.
🔬Geographic Research
Analyze how games represent countries, cities, landmarks and historical places across genres and franchises.
📰Data Journalism
Support articles, visual stories and reports with verified geographic data and statistics.
✈️Tourism Analysis
Discover destinations featured in games and explore the relationship between virtual worlds and real places.
🎓Educational Projects
Use real-world game locations to teach geography, history, media studies and digital culture.
Explore the World Behind the Games
Explore the dataset, browse the interactive map, or learn how every record is researched, verified, and maintained.